Annotator txt_color updates (#13842)

Signed-off-by: Glenn Jocher <glenn.jocher@ultralytics.com>
Co-authored-by: Muhammad Rizwan Munawar <muhammadrizwanmunawar123@gmail.com>
Co-authored-by: UltralyticsAssistant <web@ultralytics.com>
This commit is contained in:
Glenn Jocher 2024-06-20 19:46:06 +02:00 committed by GitHub
parent 31de5d044f
commit 3f90100d5e
No known key found for this signature in database
GPG key ID: B5690EEEBB952194
5 changed files with 206 additions and 20 deletions

View file

@ -27,10 +27,10 @@ We greatly appreciate contributions from the community, including examples, appl
1. **Create a pull request (PR)** with the title prefix `[Example]`, adding your new example folder to the `examples/` directory within the repository.
2. **Ensure your project adheres to the following standards:**
- Makes use of the `ultralytics` package.
- Includes a `README.md` with clear instructions for setting up and running the example.
- Avoids adding large files or dependencies unless they are absolutely necessary for the example.
- Contributors should be willing to provide support for their examples and address related issues.
- Makes use of the `ultralytics` package.
- Includes a `README.md` with clear instructions for setting up and running the example.
- Avoids adding large files or dependencies unless they are absolutely necessary for the example.
- Contributors should be willing to provide support for their examples and address related issues.
For more detailed information and guidance on contributing, please visit our [contribution documentation](https://docs.ultralytics.com/help/contributing).

View file

@ -72,21 +72,21 @@ Note (2): Due to ONNX Runtime, we need to use CUDA 11 and cuDNN 8. Keep in mind
3. Create a build directory and navigate to it:
```console
mkdir build && cd build
```
```console
mkdir build && cd build
```
4. Run CMake to generate the build files:
```console
cmake ..
```
```console
cmake ..
```
5. Build the project:
```console
make
```
```console
make
```
6. The built executable should now be located in the `build` directory.